will allow you to specify a Response file that DOOM
will read additional command-line parameters from. For example,
typing 'DOOM @MYPARMS' will tell DOOM to look in the MYPARMS file
for additional command-line parameters. The file format is simply
one parameter per line with a carriage return to terminate the line.
Each parameter is typed exactly as you would type it on the DOS
command-line.
-FAST will make the monsters move and shoot up to 3 times faster,
just as if you were playing in Nightmare mode, but without the
respawning. Only useful with -warp -- see below.
-fast
-TIMER [# of minutes] will make DOOM exit the current level after
a specified amount of minutes, going to the intermission screen.
This option is only useful in DeathMatch mode.
-timer xxx
An example line for entering the above information would be:
doom -loadgame 3 -deathmatch -skill 4 -timer 10
IMPORTANT: Only the following command-line parameters are available
while using the -WARP parameter:
-fast, -nomonsters, -skill, -respawn.
How to use PWAD files:
After you have unzipped the PWAD zip file, place the WAD file in the
same directory as your DOOM.EXE and DOOM.WAD file. Then enter:
doom -file pwadname.wad
e.g.
doom -file stones.wad
Then just start a new game on the appropriate episode and/or level.
Some PWADs replace levels that are not level 1 on an episode. For these,
you can start by activating any new game and then just use idclev to get to
the appropriate level; e.g. if a PWAD replaced E2M5, for example, then you
could run Doom with the usual:
doom -file whatever.wad
then you could start a new game on any episode and once the game has begun,
you would type:
idclev25
And that would teleport you to the appropriate level (note: every PWAD
should come with a text file which says which episode and/or level it is
replacing). Alternatively, you could warp straight to the level using a
command line; e.g. for the above example you would use:
doom -file whatever.wad -devparm -warp 2 5 -skill (skill number)
Where (skill number) is in the range 1 to 5. Yet another way to use PWADs,
and the easiest I think as it saves you worrying about which level the PWAD
is replacing, is to use a PWAD manager program of some kind. (FRONTEND) DWM
is one. Another is DOOMENU. There are several more available as well. These
will let you select a PWAD to play, which skill level, etc. and will warp
you straight to the appropriate level. They will also keep track of how many
times you have played a particular PWAD, and so on. Both of these programs
allow you to supply a short descriptive comment for each PWAD as well.
These programs become more and more useful once your PWAD collection grows
beyond 20 or 30.
(*While the various frontend software packages available are very
convenient to use, we have found that creating you own frontend can be
a more rewarding way to manage your wad collection. In particularly, the
beginning PC student will benefit from the file manipulation education. For
more details, look toward the end of this page)
They also support multi-player games, modem play, etc. One final thing on
WAD manager programs: they usually allow you to keep your PWADs in a
separate directory (e.g. DOOM\WADS). You simply specify where this directory
is when first installing the PWAD manager. This is how DOOMENU works. I use
DOOMENU, in case you're wondering. It is currently up to version 18 and is
a pretty cool program. You can get it from:
Note 1: all the usual things can be done with PWADs. e.g.
doom -file stones.wad -devparm -warp 1 1 -skill 4 -respawn -record stdemo
To play this back you'd use:
doom -file stones.wad -playdemo stdemo -respawn
Note 2: the '.wad' extension IS needed! This is unlike .lmp demos, where
the '.lmp' extension is not needed.
Note 3: for some reason, I know not what, some PWADs will not allow you to
save your position when playing them.
(*This white paper was originally published back in 1995. A whole lot
more is now known about the DOOM Game Engine. The inability to save while
playing a level is caused by overpopulation of the PWAD by the author of
the PWAD. [TOO MANY MONSTERS] Most of the wads available today will not be
effected by this bug.)
Other info:
You must be using the registered version of Doom. WADs written with one
version of Doom (e.g. v1.2) will often not work properly with another
version of Doom (e.g. v1.666), usually because of the various small
differences between the DOOM.EXE files, etc. The usual effect of this is
that the game will freeze up after a short period of play, or will not load
at all. Check the accompanying text file to see what version of Doom the
WAD is intended for. However, there are programs available to convert PWADs
from one version to another, available from the Doom ftp sites.
(*Now days it will be hard to find an old enough copy of DOOM to cause
any of these problems. The worst case is the demo won't run and may crash
the game. Get around these problems by using the -warp command to go directly
to the map level.)
Some WADs are pretty extensive patches and change many things in Doom,
often using the 'Dehacked' program. These kinds of patches often come with
useful batch files to save you all the bother of figuring out how to run
the WAD. An example is Aliens TC. This is installed by entering "INSTALL"
and is thereafter run by entering "ALIEN". Have fun!
Ian.
The Doom Help Service (DHS).
Ian C. R. Mapleson, Co-ordinator of rec.games.computer.doom.help.
WWW addresses:
(*We are happy to help you here with any questions that may
arise. Please drop us a note by E-mail.)
Build Your Own Frontend
The front end we are going to talk about here,
is not particularly complicated at all. But, you will
learn to move files and create .bat files. First you
need to create some directories. I'm going to assume
that your hard drive is your c: drive.
So, please create directories as follows:
c:\bat
c:\wads
Now then, take the wad that you are going to work with and
put it in c:\wads.
Now then, while in DOS, change directories to c:\bat and type:
edit blah.bat (blah being the name of the wad you're working with)
Now type this, (you should belooking at a blank blue screen):
echo off
cd\doom (or doom2 depending what the wad runs with)
doom.exe -file c:\wads\blah.wad -warp 1 -skill 1
cd\bat
Now save the file as blah.bat . When you get back to the DOS
prompt type the name of the wad and get ready to play it. Repeat these steps
for all of your wad collection and enjoy!